Scanning 3d full human bodies using kinects
J Tong, J Zhou, L Liu, Z Pan… - IEEE transactions on …, 2012 - ieeexplore.ieee.org
Depth camera such as Microsoft Kinect, is much cheaper than conventional 3D scanning
devices, and thus it can be acquired for everyday users easily. However, the depth data …
devices, and thus it can be acquired for everyday users easily. However, the depth data …
Online knowledge distillation for efficient pose estimation
Existing state-of-the-art human pose estimation methods require heavy computational resources
for accurate predictions. One promising technique to obtain an accurate yet lightweight …
for accurate predictions. One promising technique to obtain an accurate yet lightweight …
Facial expression recognition with CNN ensemble
K Liu, M Zhang, Z Pan - 2016 international conference on …, 2016 - ieeexplore.ieee.org
This paper is focusing on the Facial ExpressionRecognition (FER) problem from a single face
image. Inspired by the advances Convolutional Neural Networks (CNNs) haveachieved in …
image. Inspired by the advances Convolutional Neural Networks (CNNs) haveachieved in …
Virtual reality and mixed reality for virtual learning environments
Z Pan, AD Cheok, H Yang, J Zhu, J Shi - Computers & graphics, 2006 - Elsevier
This paper explores educational uses of virtual learning environment (VLE) concerned with
issues of learning, training and entertainment. We analyze the state-of-art research of VLE …
issues of learning, training and entertainment. We analyze the state-of-art research of VLE …
A review on augmented reality for virtual heritage system
Augmented reality is one of the emerging technologies to reconstruct the historical building
and monument in the previous era, where the user experiences with the real environment or …
and monument in the previous era, where the user experiences with the real environment or …
A real-time multi-cue hand tracking algorithm based on computer vision
Z Pan, Y Li, M Zhang, C Sun, K Guo… - 2010 IEEE Virtual …, 2010 - ieeexplore.ieee.org
Although hand tracking algorithm has been widely used in virtual reality and HCI system, it
is still a challenging problem in vision-based research area. Due to the robustness and real-…
is still a challenging problem in vision-based research area. Due to the robustness and real-…
Age invaders: social and physical inter-generational mixed reality family entertainment
Age invaders (AI), is a novel interactive intergeneration social-physical game which allows
the elderly to play harmoniously together with children in the physical space, while parents …
the elderly to play harmoniously together with children in the physical space, while parents …
Robust mesh watermarking based on multiresolution processing
In this paper we propose a new mesh watermarking scheme for triangle meshes, which are
widely used in computer graphics systems. Arbitrary meshes lack a natural parameterization …
widely used in computer graphics systems. Arbitrary meshes lack a natural parameterization …
Dream-experiment: a MR user interface with natural multi-channel interaction for virtual experiments
This paper studies a set of MR technologies for middle school experimental teaching
environments and develops a multi-channel MR user interface called Dream-Experiment. The goal …
environments and develops a multi-channel MR user interface called Dream-Experiment. The goal …
A Bayes-based region-growing algorithm for medical image segmentation
Z Pan, J Lu - Computing in science & Engineering, 2007 - ieeexplore.ieee.org
A new Bayesian-analysis-based region-growing algorithm for medical image segmentation
can robustly and effectively segment medical images. Specifically, the approach studies …
can robustly and effectively segment medical images. Specifically, the approach studies …