User profiles for Kirk Plangger

Kirk Plangger

King's Business School, King's College London
Verified email at kcl.ac.uk
Cited by 7225

Exploring digital corporate social responsibility communications on Twitter

S Okazaki, K Plangger, D West… - Journal of Business …, 2020 - Elsevier
Many brands utilize social media to communicate with consumers, but are they taking
advantage of these media's potential for co-creation? We explore this in the corporate social …

Is it all a game? Understanding the principles of gamification

K Robson, K Plangger, JH Kietzmann, I McCarthy… - Business horizons, 2015 - Elsevier
There is growing interest in how gamification—defined as the application of game design
principles in non-gaming contexts—can be used in business. However, academic research …

Deepfakes: perspectives on the future “reality” of advertising and branding

J Kietzmann, AJ Mills, K Plangger - International Journal of …, 2021 - Taylor & Francis
Deepfakes are real videos with fake content. Leveraging artificial intelligence technologies to
superimpose voices and likenesses, deepfakes can, quite literally, put someone’s words in …

Virtual reality marketing and customer advocacy: Transforming experiences from story-telling to story-doing

A de Regt, K Plangger, SJ Barnes - Journal of Business Research, 2021 - Elsevier
Marketing managers strive to build branded experiences that both excite and engage their
customers in novel ways in order to enhance attitudes and encourage positive behaviors …

Social media strategy for online service brands

AJ Mills, K Plangger - The Service Industries Journal, 2015 - Taylor & Francis
Research on service brands' participation in online activities has focused largely on Internet-enabled
transactions and functional interactions between the firm and the customer. Most …

Marketing meets Web 2.0, social media, and creative consumers: Implications for international marketing strategy

PR Berthon, LF Pitt, K Plangger, D Shapiro - Business horizons, 2012 - Elsevier
The 21 st century has brought both opportunities and challenges in our global, boundaryless
world. Importantly, managers face a dynamic and interconnected international environment…

[PDF][PDF] Understanding gamification of consumer experiences

K Robson, K Plangger, J Kietzmann… - … in consumer research, 2014 - researchgate.net
Recently, organizations have begun to tout ‘gamification’as an effective method of increasing
motivation and engagement of employees, customers, patients, and students, among other …

Game on: Engaging customers and employees through gamification

K Robson, K Plangger, JH Kietzmann, I McCarthy… - Business horizons, 2016 - Elsevier
Managers are frequently tasked with increasing the engagement levels of key stakeholders,
such as customers and employees. Gamification—defined as the application of game …

It's real, trust me! Establishing supply chain provenance using blockchain

M Montecchi, K Plangger, M Etter - Business Horizons, 2019 - Elsevier
In a global marketplace, customers are often unaware of the exact sources of the products
they purchase and consume. To address this lack of awareness, blockchain technology can …

Unreal influence: Leveraging AI in influencer marketing

S Sands, CL Campbell, K Plangger… - European Journal of …, 2022 - emerald.com
Kirk Plangger (King’s Business School, King’s College London, London, UK) … Sands, S.,
Campbell, CL, Plangger, K. and Ferraro, C. (2022), "Unreal influence: leveraging AI in …